Patch Notes 3.1.3
General
- Added Angel Dust Cube.
- Added Weapon Re-roll Dust cube.
- Made the automatic AFK reply opt-in in options.
- Changed the AFK reply system to use the messengers AFK state.
- This means you decide when the AFK reply message is sent by deliberately setting your state to AFK in the E Messenger window.
- Added [Consumable] Gisela to Kaillun Grassland.
- Adjusted the Legendary Colosseum Reward Box chances.
- Fixed the duration of the guild buffs from [Siege Medals Shop] Suray from 3 days to 14 days.
- Changed some fonts, colors and outlines of texts.
- Made some changes to shop search gui.
- Channel indicator on shouts is now a prefix instead of a suffix.
- Added a button to "Automatic Powerups" to activate only the current page of powerups.
- A complete overhaul of the feature is planned.
- Added a confirmation to teleport to Lodestar when being in colosseum.
- Changed the text on some options and added descriptions when hovered over.
- Re-coded how pets work internally. If you notice any weird behaviour, please tell me.
- @Happie added more custom made angel skill sfx!
Bar Transitions
- Added smooth transitions to most HP/MP/FP/EXP bars.
- Added an option to disable these transitions.
Event
- Increased size of X-Mas presents.
Dungeons
- As suggested by the community we increased the difficulty of the solo dungeons: Mysterious Garden, Ragefire Chasm and Stratholme.
- Increased the minimum entry level to 150.
- Increased the level of all monsters and bosses to 150.
- Increased the walking speed of the monsters.
- Increased the damage of the normal monsters.
- These changes are experimental please leave feedback.
Achievements
- Added missing Giant Hunting achievements.
- Lowered the requirements of the Achievement "Bad Presents" from 5000 to 1000 kills.
Balance
- Increased the cooldown of Berserk to 30 seconds.
PvP Balance
- Added 10% Melee and Range Block while in PvP Areas to the Cursed Bilari set.
- Changed the order of the double damage hit from 2-1-1-2 to 2-1-2-1 in PvP areas (The same as in PvE areas).
- Reduced the damage of the first hit against players by 15% (1.75x -> 1.5x).
- PvE damage/dps is unchanged.
- Increased the Elementor skill "Burningfield" cooldown to 0.5 seconds in PvP areas.
- Increased the Elementor skill "Electric Shock" cooldown to 0.5 seconds in PvP areas.
- Increased the Elementor skill "Earthquake" cooldown to 0.5 seconds in PvP areas.
- Increased the Elementor skill "Poison Cloud" cooldown to 0.5 seconds in PvP areas.
- Increased the Elementor skill "Windfield" cooldown to 0.5 seconds in PvP areas.
- Added 18% increased PvP damage to Knight skill "Special Two-Handed Mastery".
- This results in about 10% more PvP damage while using a 2 Handed weapon.
PvP system related
- Added spawn protection on the Guild War map.
- After you are teleported to the bottom of the arena, you are invulnerable for 1 second.
- Removed the 4 object in the Siege Arena.
- Removed "res points" from Guild War.
- This change was added to promote more aggressive play and reward the guild going for kills rather than safety.
- Reduced the maximum lineup size in Guild War from 10 to 5.
- This means you can only line up a total of 5 players per guild.
- While on the Guild War map, the usual guild buff is replaced by the Lv. 10 equivalent.
- This means everyone in Siege now has the Lv. 10 Guild Buff, no matter the current guild level.
- Removed guild buffs in Royal Rumble.
- Removed couple buffs in Royal Rumble.
Fixes
- Fixed some item descriptions.
- Fixed a bug that caused "Cross of Blood" to not use it's dex scaling correctly.
- Fixed an issue that made it possible to ignore [Primal Creator] Hephaestus minions.
- Fixed the the last spawn of "Wingnut" not moving in Mysterious Garden.
- Fixed the server crash that occurred when restarting a channel.
- Fixed a bug where hiding pets would not work correctly when they are transmuted.