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All Classes - General changes:

All of the listed changes only apply in PvP areas (Guild Siege, Royal Rumble, Arena)

General:

    • All Auto-Attacking Damage has been reduced by 25%
    • You can only use 8 Re-Stats per Guild War

Skill:

    • Rooting(Magician) - Cooldown: 0 Seconds -> 6 Seconds
    • Panbarrier(Mercenary) has no effect in PvP Areas
    • Sneaker(Mercenary) - Cooldown: 0 Seconds -> 8 Seconds, Lasts 5 Seconds
    • Dark Illusion(Acrobat) lasts 9 Seconds

Scaling:

    • No changes

Templar:

General:

    • Melee and Range Block capped at 50% in PvP
    • Gain +30% movementspeed in Guild Siege
    • Sword Cross can only be applied with a 2-Handed Weapon

Skill:

    • Templar's Call - Cooldown: 0 Seconds -> 5 Seconds

Scaling:

    • No changes

Slayer:

General:

    • Gain +30% movementspeed in Guild Siege

Skill:

    • First Blood - Cooldown: 0 Seconds -> 8 Seconds, Lasts 5 Seconds

Scaling:

    • No changes

Force Master:

General:

    • Magical Sacrafice: When above 4000 MP your HP gets Decreased by 25%
    • Gain +30% movementspeed in Guild Siege when above 100% ICD

Skill:

    • Disenchant(Billposter) - Now only removes HP related buffs

Scaling:

    • No changes

Seraph:

General:

    • No changes

Skill:

    • Priest's Grasp - Cooldown: 0 Seconds -> 5 Seconds, Lasts 5 Seconds
    • Holy Cross - Cooldown: 0 Seconds -> 6 Seconds

Scaling:

    • No changes

Arcanist:

General:

    • Gain +30% movementspeed in Guild Siege
    • Element Mastery Selfbuffs now last 1 hour

Skill:

    • Windfield - Slow Lasts 15 Seconds
    • Echoes of the Weary - Cooldown: 0 Seconds -> 5 Seconds, Lasts 5 Seconds

Scaling:

    • No changes

Mentalist:

General:

    • No changes

Skill:

    • Satanology - Lasts 5 Seconds
    • Psychic Square - Cooldown: 0 Seconds -> 1 Second
    • Cimetiere's Scream - Cooldown: 0 Seconds -> 1.5 Seconds

Scaling:

    • No changes

Crackshooter:

General:

    • Crit over 100% conversion capped at 100% in PvP

Skill:

    • No changes

Scaling:

    • No changes

Harlequin:

General:

    • No changes

Skill:

    • Enchant Blood(Jester) - Up to 3 de-buff instances can apply to the same monster
    • Enchant Poison(Jester) - Up to 3 de-buff instances can apply to the same monster
    • Hit of Penya - Range Decreased

Scaling:

    • No scaling