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What are Angel Skills?

Angel Skills are an addition made towards the start of Season 2. Starting with Angel Rank 10 a new icon unlocks in your characters inventory:

 Clicking on it will open a new window displaying your Angel Rank, what stats your Angel provides you aswell as all the skills you have unlocked together with their level.

Angel Skills unlock at Angel Rank 10, 25, 50 and 75 and each can be upgraded with Ethereal Stones, Angel Coins and Monster Stones:


Angel Coins and Monster Stones can be dropped from normal monsters, while Ethereal Stones have a chance to drop from any dungeon you can enter with level 150 and higher. Upgrade costs are shared between all Angel Skills, which can be found below:

Upgrade Levels Ethereal Stone Cost* Angel Coin Cost* Monster Stone Cost*
1-6 1 1200 200
7-12 2 2400 400
13-18 3 3600 600
19-24 5 6000 1000
25-30 8 9600 1600
31-36 12 14400 2400

*for each level

This means for example, you can either upgrade one skill 8 times, or 4 skills 2 times each for the same cost.

What do the Angel Skills do? 

Each Angel provides unique skills that gain different effects for each further upgrade they get:

Angel Angel Rank 10 Skill Angel Rank 25 Skill Angel Rank 50 Skill Angel Rank 75 Skill
Strength Angel Creates a barrier on the ground that gives all party members XXX ATK Rate standing inside of it. Lasts 30 seconds. (Self Buff) Every 50 kills, gain Berserking Rage, which increases your maximum + normal movementspeed by XXX% for 20 seconds. Applies a debuff to a target, increasing the damage of the next 12 attacks it takes by XXX%. Lasts 10 seconds. While active, you gain a chance to stun monsters. Lasts 60 seconds.
Stamina Angel Creates a barrier on the ground that gives all party members XXX% damage reduction standing inside of it. Lasts 30 seconds.  Increases the aggro range of the user. Lasts XXX seconds. (Passive) After taking more than 60% of your life as damage in one hit, gain a shield that absorbs damage equal to XXX% of your max HP. Lasts 10 seconds. Increases the chance to be the target of an attack. Lasts XXX seconds.
Dexterity Angel Creates a barrier on the ground that gives all party members increased maximum attack speed rate. Lasts 30 seconds. While active, auto-attacks deal AoE damage with a certain radius of the attacked target. Lasts XXX seconds. Applies a self-buff that allows you to get missed by attacks. Lasts 15 seconds. Applies a debuff to a target, that gives all party members  XXX% lifesteal. Lasts 15 seconds.
Intelligence Angel Creates a barrier on the ground that deals poison damage to all monsters that are within it. Lasts 30 seconds. (Passive) Your attacks have a chance to cause monsters to bleed. Lasts 2 seconds. Applies a debuff to a target that gives them a chance to miss their attacks. Lasts 5 seconds. Roots all monsters in a radius around your character. Lasts XXX seconds.

*XXX means that it is the scaling stat that increases when the skill is leveled up