Season 2 is now live!

Hello Flyffers!

Thank you for such a successful launch, it was great to see over 1000 players online so quickly! 

We hope you enjoy our new content. Feel free to leave suggestions in our community Discord!

Enjoy Season 2!


Season 2 July 31 6PM GMT+2

Hey everyone!

We hope you're ready for the release of Season 2 on July 31 6PM GMT+2! 

The Clockworks server will be taken offline in the early mornings of Friday to prepare for the launch.

Click here to view the CW S2 countdown!

We hope to see you there!


The Clockworks Flyff Team 


Season 2 Release July 31st

Clockworks Season 2 will be released on July 31st

Hi @everyone!

thank you all for giving us so much feedback. It is great to see so many people waiting for our newest update. We are happy to announce the release date of Season 2 on the July 31st! 

It's time we let you all know what we're working on! We've decided to focus on fewer new features and systems, but more so improvements to existing systems. This includes, but is not limited to:

Angel Skills

The Angel you choose will now be able to learn both active and passive skills! Those skills will help you on your adventures in Madrigal.

Record Book

The record book will have a come back on S2, helping you to measure your strength with other top players.

Guild Clash

Guild Clash is an exciting PvP mode taking place twice a week. Up to 8 guilds can clash against each other in an all new world! The goal is to kill the crystals of the opposing guilds, whilst also defending your own. All participating guilds get access to their own private guild house for 7 days. Fight for your guild and receive Guild Clash Medals, you can use these items to buy exclusive consumables,  guild furniture, fashion and mounts!

Blair's Castle - High-Level Farming Area

Whilst this area probably won't be patched in until mid-Season 2, this new area will provide players with an alternative area to farm in!

New Legend Score tier rewards

Featuring an all new tier above Legend, Royal! The Royal tier will be obtainable at 350,000 Legend Score. 


Achievement Modifications

We've gathered up all feedback from the past six months and have made several changes to achievements, this includes modifying existing requirements and rewards and even adding new achievements. Achievements are now more exciting and rewarding than ever before!


Daily Challenges Reward Overhaul

We've significantly reduced RNG! You'll now be able to buy the items you want directly with keys. 


Class and Skill Balance Changes

We intend to bring some classes more in line with others to make them more attractive to play in the first place or reduce their overall powerlevel that overshadows all other options.


Changes to difficulty in obtaining end-game gear

Updates to the way Blood/Titanbane are created to bring the overall cost down and make it more achievable for the average player in a timely manner.


Boss Mechanic changes

Adjusted and changed mechanics for bosses and dungeons such as Hephaestus to make melee classes an actual part of the game, not just a sub-optimal choice in almost all cases.


Updated Titan Auctions

We removed and added several items to bring Titan Auctions more in line with what they are supposed to achieve, upgrade your characters existing gear, instead of replacing entire parts.


Drop Changes

As mentioned in the season-end-text we will reduce the amount of items dropped from bosses specifically a bit as to slow down the overall progression of a season and guarantee that killing a boss actually feels rewarding without flooding the market.


Weapon and Shield random stat adjustments

Several lower level items have received adjustments to their roll radii to make them less "hit or miss", giving all weapons a reason to be used, no matter how bad their rolls might be.


More changes

There will be more changes, such as QoL, updated items, general rewards in certain aspects of the game to ensure a smo

Patch Notes 2.2.5

Premium Shop

  • It is now possible to buy CWT directly with your Credit Card. The same bonuses as paying with PayPal are provided.


Donator of the Month Rewards July

Special Premium Reward

  • A new premium reward is available! Purchase a Scroll of Premium (28 Days) from Gisela and recieve a FREE Baby Foxie! This pet is purely cosmetic, and can be skinned on top of an existing pet!

Stratholme Dungeon

  • Stratholme has received a complete overhaul with a new layout, models, objects and monsters.
  • Added 5 new monster types and 6 new bosses
  • The bosses drop their respective baby pet versions
    • Thanks to @inc_PrijnceTV for putting his heart and soul into it

Party Changes

  • Rewrote a big part of EXP calculation of parties. The main difference you will notice is that parties will always level up whenever possible - no "1235% exp" anymore. Also EXP required after Party Lv. 500 is always the same and not increasing exponentially anymore.
  • Made some changes to the Party window. It will now correctly display the action you are about to do, when you are trying to kick a member.
  • Recoded how the "Shield" party skill works. It is now possible to stack the time as well. The bonus of 5% PvE Damage reduction is still the same.
  • Fixed a bug where party points would appear as 0 when someone joins the party.
  • Fixed a bug where you would not be able to click on party members in the party window.


  • Dropped orbs are stackable now. They are packed in a box now, which can be opened.
  • Removed ATK Speed Orbs from the drop table.
  • You can use emotes in chat now by rightclicking the emote
  • @Jugachi added a new theme: Vintage
  • Changed Titan Auction bidding requirements: The minimum bet before was 10% more than the last bid. It was changed to 10% of the initial price to have a linear price increase.
  • Added upgrade level to shop search items
  • Added /rr command to open the Royal Rumble window for all of you who can't click on Start -> Features :unamused:
  • Added "/channel playername" command to check on what channel a user is
  • Added Superhero M/F Sets to NPC Jacky for 50m ea
  • Reworked the Couple window a bit to show more information
  • Changed some mount sizes. If you'd like a mount to be increased/decreased in size, please post it in #mount_size
  • Decreased data that is sent to the client upon login
  • Changed the maximum amount of buyable items with chips/tokens/medals/etc to 9999 
  • Removed EXP Scrolls from Daily/Weekly rewards if you are AR100.
  • You can use the buff pang while collecting without stopping to collect now
  • Doubleclicking a player in your party window opens the /say window
  • The first character selection page will be skipped when logging in and there are no characters on the first page
  • Removed the penya fee of getting items from old mails


  • Fixed a bug that would cause HP desync for other players after using some items
  • Fixed a bug that made it possible to bypass character exp sharing limitations
  • Fixed a bug that would show duplicated titles and/or equip switch
  • Fixed animation stutter of moving pets
  • Fixed random invisible barriers in Madrigal
  • Fixed some borders on Traseia and Dark Traseia causing monsters to get stuck







Patch Notes 2.2.4


  • Changed Entry requirements for the following dungeons:
    • Ankou's Asylum: Can additionally be entered as a Hero
    • Kalgas' Cave: Can additionally  be entered as a Hero
    • Abyssal Cove of the Ancients: Can not be entered by Hero and Legend Hero
    • La Christiana: Can not be entered by Hero
  • Model Viewer: Pets will now be rendered with their correct (PVE) size. Also added a player model as reference for their size
  • Improved the time it takes to login greatly. If you have a slow/bad connection, you should now still be able to login
  • Jewels, like Diamonds, can now be created faster by rightclicking the weapon while having the Jewel Creation window open
  • Added sorting feature to guild bank
  • Revamped the notifications of Stat Dices and Achievements. 
    • Clicking the notification will open the respective window
  • Monstrous monsters in Cascada give 25% more Pet EXP now
  • Added indicator to guild window how many players are online


Party EXP Calculation changes

  • Characters with EXP Stop enabled are considered level 1.
    • This means as long as any character following your leveler has EXP Stop enabled, they are considered as level 1.
    • This eliminates the need for a dedicated level 1 char following your leveler.
  • Leveling without a leecher is considered leveling with a level 1 Leech
    • Similar to the EXP Stop change, players that would rather level without a leech at all can now do so without an EXP penalty
  • Parties can be leveled without a Leecher


  • Fixed a bug that could lead to a crash after Titan auction
  • Fixed a bug with Weekly Challenges resetting upon login on Mondays
  • Fixed a bug where Achievements would appear as empty
  • Fixed a bug in Switch Equipment tool that caused blade weapons to be shown out of order
  • Fixed a bug that caused ATK (Dragon, Awake) not to be increased by ATK%
  • Cheer won't be removed by Scroll of Holy anymore
  • Some pets were adjusted in size
  • Fixed some pet names

Patch Notes 2.2.3

Blessed/Cursed Deathwing

  • The Deathwing Dungeons have been completely reworked.
    • New layout that is much shorter than the old one.
    • Removed monster kill amount requirement.
    • New monster model and way to spawn Deathwing.
    • Teleporter opens after destroying all 3 "Living Mana Core".
    • Drops are unchanged.


  • You can now remove Shiny/Old Glow effect for free at Peach.
  • Cascada achievements can be completed by killing monstrous monsters now too.
  • Increased client performance when using mounts or wing masks.
  • Increased size of the free bag to 12 slots and adjusted the window to remove the scrollbars.


  • [Ultimate] Clockworks Card cooldown in PvP Areas increased to 20 seconds.
  • Disabled Stun Orb in PVP 
    • An all around orb that allowes to cc outside of your classes limitation is to strong and causes frustrations, both for people that are forced to use it due to how strong it is and those that are on the receiving end.
    • For now it has no functionality in PvP areas, but will come back in some capacity in the future.
  • Changed back Guild Siege lineup size to 10 and players on the battle field to 5.
    • As we have seen in the time that we had reduced lineup and battle field player sizes, guilds just start teaming, defeating the entire purpose of siege.
    • We hope to find another way to combat this unsportsman like behaviour in the future.

Pet Sizes

  • Pet sizes have been adjusted to be different in PvP and PvE areas. 
    • PvP area sizes will still be the same as before, up to waist high.
    • PvE area sizes are now 50% bigger than their PvP counterpart.
    • If there is any pet that is too big/small, you can post it in #pet_size.


  • Reverted Slayer damage pattern change made in patch 2.2.2 in PvP areas.
    • As we have seen, the power you have as a slayer with this change is astronomically higher than expected and to strong to be kept that way. 1st and 3rd hit still deal most dmg in PvE, but PvP is back to pre 2.2.2 patch.
  • ATK Speed of all classes has been set to 100%
    • This makes ATK Speed of all kind (Weapons/Sets/Buffs) useless, just like Hitrate. For now the stats will stay ingame, but will not have any functionality.


  • Fixed a bug where weekly challenges would reset too early.
  • Fixed a bug where clients wouldn't load up properly when starting multiple at once.
  • Fixed a bug that caused resurrection to not work when dying in Colosseum.
  • Fixed a bug causing push back of skills to work on bosses/Titans.
  • Fixed a lot of bugs with royal rumble...
  • Fixed Divine Anarchy Set (F) icons.
  • Fixed Alpha Clockworks Skin descriptions.


Patch Notes 2.2.2

Patch Notes 2.2.2  

Titan Auction

  • Updated Titan Auction
    • Removed Blood-soaked and Titanium-soaked Creation Stones
    • Added Hematite-soaked Stone
    • Hematite-soaked Stone can be used in exchange for both Bloodbane and Titanbane Weapons
    • We hope this change helps normalize prices for the stones, as the drop rate effectively doubled 

Party Finder

  • The Party Finder was changed to work across all channels. You can join any party, on any channel through it.
  • Full parties will not be shown anymore
  • The Party window was slightly changed. You can move members up and down now without kicking and re-inviting them

Check Load

  • Added "Check Load" feature for ticket areas, Cascada and Neo Cascada. You can see where people are on the channels. 


  • Changed the way auto attacks with 2 weapons work
    • Before when damage was calculated, in the 4 attack combo, attacks 2 and 4 would get the benefit of both weapons (left and right)
    • This benefit has been switched to be added to the 1st and 3rd hit
    • DPS wise nothing changes, but the effect is that farming as a Slayer is easier (More damage on the first hit, leading to 1 hitting monsters) while also pushing them in a PvP perspective (shorter trades are possible)
    • Depending on the outcome, further changes might be made.
    • In some testing penya gain increased around 16% per hour.
  • Adjusted "Curio/Curena Set" Effect: Added HP Rate: 25%


  • Improved rendering performance
  • Disabled "Daily Challenge Notification" for everyone. You can enable it in options again, if you want.
  • Fixed Cloak of United Swords positioning on male characters
  • Fixed some textures

Patch Notes 2.2.1

Hi, please read this post first, if you haven't:


Monthly Donator

Premium Pet

Premium Sale

  • Added new Special Weekly Sales. This week you can get 50+25 EXP Scrolls!

  • Added Harpy weapon Skins to [Weapon Skins] Judy

  • Added Scroll of Weapon Glow Change to Gisela for 150 CWT. It let's you change your weapons element glow to the old one. It will not fit all skins 100% correctly, but you can send us the name of the skin + a screenshot and it will get fixed.
  • Removed Easter Event, Fury Ghost NPC and Dark Skull skin.


  • Improved client performance. This should make a major difference while being in crowded areas and on Titan. Please give me feedback
  • When re-rolling Daily Challenges, it is not possible to get a challenge of the same type anymore
  • Added Flasks to [Royal Rumble] shop
  • Cheer is stackable for up to one hour now
  • Added indicator if HC was applied to damage
  • Increased Autopowerup pages to 8
  • Added indicator for Automatic Powerups how many powerups are set
  • Added skip button in waiting stages in colosseum.
  • If you disconnect during a Colosseum match, you can rejoin during a waiting stage now. Go to the Colosseum NPC and choose "Enter Colosseum".
  • Decreased rolling time of Stat Dices
  • It is possible to skip the Stat Dice rolling animation when holding control
  • AFK Vendor and AFK Collector names will now be hidden if the option "Show NPC names" is not checked
  • Changed tooltip in guild member list and added nickname
  • Changed icon of Angel Change Coupon
  • Couple teleport is usable even if the partner is dead now
  • Added a message who won a titan auction
  • Added Clockworks Chips and Supreme Clockworks Box to Clockworks' drop pool
  • Bloody set parts can not be sold with quick sell anymore
  • Hid Tier achievements and rewards as they confused a lot of players
  • Removed Class Specific pet filter option
  • Decreased Royal Rumble preparation time
  • Items from AFK Collectors will always be sent via mail
  • Removed sounds of pickup pets
  • Removed "Attack Speed: Very slow/slow/..." from Weapon display
    • It is a useless stat that is more confusing than helpful

Stat Pet Skins

  • Added a new feature allowing you to skin your stat pet. 
    • It is available at every Pet Tamer in the Pet Transmutation window.
    • For now you can buy the normal stat pet skins at the Pet Tamer for 1 Perin. More skins will be available in the next patches. Every pet is possible, so please send us your wishes
    • The skin is not visible in PVP areas.


  • Reduced the amount of people that can be lined up for guild siege from 10 to 5
  • Reduced the amount of poeple that can be on the ground at the same time from 5 to 3
    • This is a change that was made after testing it for a few sieges with a big part of the community. Additionally, it was suggestion @1269 that was 100% positively voted. We will evaluate what this change brings to the landscape of siege and will adjust accordingly


  • Added Stonehand to Seraphs and Force Masters in royal rumble
  • Lifesteal added to the game
    • Lifesteal works with every spell/auto attack/physical skill. Things that would not count towards either physical or magical lifesteal now work with this new stat.
  • Physical and Magical Lifesteal have been removed from the game
    • Diamonds that previously gave those stats can not be rolled anymore. They still have their functionality.
    • Divine Orb of Bloodsuck now gives Lifeleech instead of Physical Lifesteal
  • Removed "Pan Barrier" increasing Range Block in PvE areas
  • Reduced "The Doom Guard" Ranged and Melee Block by 2% each
  • Reduced "Cursed Bileire/Bilari Set"  Ranged and Melee Block in PvP Areas by 10% each

Element Change

  • Adjusted the way element dmg is calulated in PvP scenarios for auto attacks
    • The functionality for auto attack dmg with elements on weapons now should follow more clearly the way it is calculated for spells.
    • Spells and auto attacks now deal up to ~15% more/less dmg to a target depending on the element upgrade level of the attacker/defender weapon/suit
      • Before this change, auto attacks were working as follows (perspective from the dmg dealer, for dmg tanker just invert the numbers to their negative counterpart):
      • Weapon + 0, Suit + 0: no dmg increase/decrease
      • Weapon + 0, Suit + 20: dmg decrease by ~21.11%
      • Weapon + 20, Suit + 0: dmg increase by ~30%
      • Both same element or elements that are neutral to each other: no dmg increase/decrease
      • Weapon Fire, Suit Wind (Weapon strong, suit weak):
      • Weapon + 20, Suit + 20: dmg increase by ~10.48%
      • Weapon Wind, Suit Fire (Weapon strong, suit weak):
      • Weapon + 20, Suit + 20: dmg decrease by ~3.85%
      • This means that before it was always beneficial to have an element on suit, because instead of taking 30% more dmg in all cases where the enemy has a +20 weapon, you only take 10% more against the element you are weak against, and no increased damage against neutral elements.


  • Fixed a bug that did not allow you to create characters on Season 1 page
  • Fixed a but that would not show Season 1 page for all accounts
  • Fixed a lot of client crashes, please keep sending those reports <3
  • Fixed a bug that caused DMG reduction from set effects to not apply to Asal
  • Fixed Cursed Mentalist Necklace giving MP instead of HP on upgrade levels 1~20 (It already gave HP at upgrade levels 21~30)
  • Fixed a bug where beads in a pet would instantly disappear
  • Fixed "Dark Rabbit Set (F)" description
  • Fixed a bug where you would "lose" the connection to your AFK Vendor
  • Fixed Fel Rager mount having the wrong model
  • Fixed some mounts crashing your client
  • Fixed some items that could not be traded or deleted
  • Fixed [Ultimate] Khan Card icon
  • Fixed a bug where you couldn't spawn a pet anymore
  • Fixed some achievements not being unlocked for certain characters with Angel Ranks
  • Fixed the chat of private shops not working
  • Fixed the "Daily Challenge Notification" option not working. You can disable it in Options -> Advanced
  • Fixed a bug that would cause Force Masters to not fully heal after switching in PVP areas
  • Fixed a bug that would trigger the "penya limit reached" warning
  • Fixed pickup pets getting stuck sometimes
  • Fixed Achievement "Cursed" giving out a broken item
  • Fixed Transmutation Token being recognized as a quest item

Server Merge

Season server has been successfully merged into CW server. 


Have fun playing!

Patch Notes 2.1.3

Patch 2.1.3


Monthly Donator


  • Added Easter Event 2020 - More information shortly.
  • Added Anime Face Masks to [Fashion] Jenny
  • Added Fury Ghost NPC. He will sell Fury Ghost CS Sets and Dark Skull Skins :slight_smile:
  • Added new achievements to obtain Colosseum Tokens
  • Added "Sorcerers Exchange" menu to Collector NPCS
  • Decreased viewing distance of monster names
  • Decreased amount of Jump Daily Challenges drastically
  • Removed damage numbers on invisible targets
  • Optimized Client startup and Badge rendering
  • Added Angel Coin boxes to "Angel" petfilter setting



  • Reworked the way block is calculated in PvP scenarios
    • Dex and level are not a factor in the block calculation anymore
    • Block shown in your H window is now the actual block rate you have against enemies (except if they have block reducing effects)
  • Relics that have been removed with the new changes:
    • Pan Barrier is functional again in PvP (technically)
    • Templar block is not capped at 50% anymore
    • Ranged attacks against Templar don't have a 30% penetration rate anymore
    • Ranged attacks against Crackshooters don't have a 18% penetration rate anymore
    • Melee attacks against Acrobats don't have a 30% penetration rate anymore
  • With the new way block is calculacted in PvP scenarios, all sets have received a rework to their set effects to reflect those changes
    • For now to get a baseline for everyone, every set 150 has been adjusted so everyone has 35% Melee Block and 50% Ranged Block in dmg equipment and 50% Melee Block and 65% Ranged Block
    • After getting feedback, these numbers will change on a class to class and dmg to tank basis
    • For all feedback on this, please use the #⚔balance_discussion channel!



  • Fixed a bug where a wrong weekly offer would be shown
  • Fixed a bug with Colosseum Easy Mode achievements
  • Fixed a bug where couples would still be "online" after a channel crashed
  • Fixed a bug that caused the drop rate of "Guan Yu Heavyblade" to be much lower than intended introduced in patch 2.1.2
  • Fixed a bug that caused the drop rate of "Iblis' Perpetrator" to be much lower than intended introduced in patch 2.1.2
  • Fixed Hera Hoverbike model
  • The achievement "Attempt the Cursed Aminus Dungeon." was changed to "Clear Cursed Aminus Dungeon.". It now works in Colosseum, too.
  • The achievement "Defeat Red Meteonyker 50 times." works in Colosseum now
  • Fixed achievements "Kill X players in the Siege Arena overall"
  • Fixed achievements "Obtain a killing Spree of X without dying in a Siege."
  • Fixed achievements "Kill X players in a single Siege Match"
  • Fixed a visual bug showing multiple spawned CS Pets
  • Fixed a bug that caused block reduction effects (Silverwing Card, Blade Berserk) to reduce enemy block % wise instead of being a total reduction
  • Fixed achievement "Chasing that Awakening" not working with Scroll of Superior Awakening
  • Fixed a bug in Model Viewer that would not show your transmuted items
  • Fixed a visual bug that would not correctly pass lead of parties to players on other channels

User CP

Server Information

Exp Rate
Drop Rate
Penya Rate